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Messages - obsidiian

Pages: 1 [2] 3 4
16
Jump Videos / Re: Endless Fantasy
« on: October 30, 2013, 07:05:08 PM »
Great vid, but why was Aurora in it?

17
Whatever / Re: Hey guys, I'm here to learn the ways of the rocket jumper!
« on: October 28, 2013, 04:50:42 PM »
Alle is bad.

18
General Discussion / Re: Collab 2
« on: October 28, 2013, 04:50:05 PM »
I could probably make a jump and maybe the spawn or something.

19
General Discussion / Re: Best-made Map
« on: October 27, 2013, 09:38:55 PM »
jump_eons (<3 obsidiian) and jump_underground are so beautiful ._.

:)

20
General Discussion / Re: Best-made Map
« on: October 27, 2013, 08:20:08 PM »
Thanks guys, I put a lot of time into making jump_alle and I'm glad to see that it shows.

21
Jump IT / JuJump iT / Re: Admins, look into this/
« on: October 26, 2013, 08:06:22 PM »
Why don't mappers make it so teams cannot get to each other and kill each other?

22
Jump Help / Re: Generic Jump Help
« on: October 21, 2013, 11:59:34 PM »
Hey, first of all I'm new here. Nice to meet you.

Second, I need some help with some jumps, particularly ones that I can use for my rollouts, as I am a competitive demo (I'm fairly new to the PC scene though).
I'm specifically stuck at the first sticky jump on cp_granary, where the sticky is placed sorta halfway up the left side of the exit way. I just can't get the jump down. (Youtube/Google was a dead end for it)
Any pointers, advice, etc.?

If you wanna add me and hop in an empty server sometime, I can help you out.

23
General Discussion / Re: new C-tap script
« on: October 20, 2013, 08:36:51 PM »
Uhh... This isn't even a ctap script...

24
New Maps / Re: jump_ugly
« on: October 16, 2013, 04:51:40 PM »
Hate to say it but dev textures would be better than those as long as you do them well...

25
New Maps / Re: beg_city
« on: October 14, 2013, 05:03:50 PM »
Personally don't like the prefix.  jump_bb_city maybe?  Something like that.

26
General Discussion / Re: Harriet Tubman
« on: October 10, 2013, 05:10:08 PM »
Hi Shunix

27
New Maps / Re: hugebutt
« on: October 08, 2013, 10:45:57 PM »
Is the map tele-free or am I just dumb?

28
Impossible maps:

jump_alle
jump_rush
jump_beef

Easy maps:

jump_squared
jump_sync
jump_baqu
jump_collab

29
New Maps / Re: jump_detr - For the Pyro detonator
« on: October 07, 2013, 05:09:05 PM »
so like... is it possible to do a jump with more then 1 shot? (without it just being a falling jump?)

cos if 1 shot jumps is all it's got then.... errrhmm... i'll check when im back from work i guess :P

I suppose there could be a long jump that has you jump to one block of water, glide, jump to the next water... or maybe some sort of bunny hopping where you can only touch the floor for a tiny section of time to jump again... but yeah, this map just has one shots. Kinda restricted but I blame the detonator ;D

Maybe I could play around and see if any of those jumps could work; do you have any ideas for other multiple shot jumps?

Make it have an mvm station where you can upgrade the detonator fire rate?

30
New Maps / Re: jump_eons remade
« on: October 01, 2013, 05:04:17 PM »
Apparently b2 is not yet on jujump it. It would be nice if mods could update it :P

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