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Topics - obsidiian

Pages: [1]
1
New Maps / jump_alle
« on: September 25, 2013, 08:45:27 PM »
Shoutout to my boy alle.

Shoutout to guyyst for helping me with texture scheme.

http://www.mediafire.com/?939m3gfmqminc4d

New version out; jump_alle_a2

2
New Maps / jump_eons remade
« on: September 15, 2013, 10:04:16 PM »
I've finally returned to my map after a long break from mapping.  The map is similar yet completely different from the old version.

Downloadhttp://www.mediafire.com/?825aolen2sp76se
Current version: jump_eons_b2

Changes from old version:

Spoiler (click to show/hide)

Known problems:

  - IMO both buildings are poorly detailed (beginning and end)

Update 9/22/13

b2 released!  I've fixed all issues with b1.  No new jumps, but the map has basically no issues now.  New jumps etc. will probably be in b3.

Fixes:

  - Retextured a few places that were missing their textures (thanks for messing them up VIDE)
  - Increased the speed of the doors on jump 14
  - Decreased delay before reset of doors on jump 14 from 4 seconds to 2 seconds
  - Decreased delay before reset on the first set of doors on jump 16 from 4 seconds to 2 seconds
  - Moved teles towards the right on jumps 14 and 16
  - Fixed displacement positions at dock
  - Added more lighting to jump 15
  - Fixed being able to stand on buttons on jumps 13, 14, 16
  - Better water texture

Enjoy!

3
Jump Help / Hatless demos (.dem files, not the class xD)
« on: May 27, 2013, 07:06:47 PM »
So I've been recording some demos for JOTW and such but when I watch them my hat doesn't show up.  Since this is a hat simulator, that's pretty much a big deal.  Anybody know how to fix it?

4
New Maps / jump_eons
« on: May 08, 2013, 10:49:02 PM »
Look at jump_eons remade thread.  Has all updates.

5
Jump Help / Waterfalls in hammer
« on: May 06, 2013, 09:20:08 PM »
I'm making a second (much better) map.  I'd like to add in a waterfall though and I've got no idea how.  If all goes well I'd like it to look like these:

https://www.youtube.com/watch?feature=player_embedded&v=U3Pes9NeuxA

6
New Maps / jump_obsidian_v2
« on: April 24, 2013, 09:48:58 PM »
DOWNLOAD LINK (Last updated 4/29/13): http://www.mediafire.com/?mxua26i9fmejpb2
Description:  A basic jump map for beginners.  It has 10 levels, ranging from a single rocket jump to some water ramp sliding.  It has ZERO POGOS!  It's intended to be a warm-up map, or a map for people who are new to jumping.

4/24/13

So after watching Afterglow's map-making tutorials, I've started making my own map.  It's a beginner jump map that I intend to run as a warm-up when I first hop on TF2, so don't expect much from it.  It's almost done now, and it should be up soon

4/25/13

JUMP TEN DOWNLOAD LINK: http://www.mediafire.com/?fqbtfqrhusgwcj4,17a2zke4eil6uo4,u3dylrj9ffd406h,rdv7eqkbiq6dv35,yxiodzoiu574m9z

Update:  It's done but the water on the last level is extremely glitchy.  I'm 100% sure it's sealed off from the void (I made 2 skyboxes to make sure that it's sealed, and yet it still glitches up!) Once that's done, it'll be up and ready!

4/26/13

I finished the map and smoothed out some stuff.  Current version uploaded today.

4/29/13

jump_obsidian_v2 is out

Changes:
  - Edited distance of jump 1
  - Edited distance of jump 10
  - Added some borders to glass to make it more visible
  - Changed a few textures on the walls to make distance easier to judge
  - Added a better start and end room
  - Added red and blu spawn rooms

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