News
Competitions
Maps
Videos
Soldier Tutorials
Demoman Tutorials
Keep in mind standard rules of etiquette and forum conduct when posting!
Index
Login
Register
Search
Server List
All servers submitted require administrator validation. Please allow up to 3 days for approval.
View detailed speed run and ranking information-- even download the map.
Map Index
Complete speed-run history, class frequencies, server visits, achievements, and forum signatures.
Player Roster
You will need to tap S. The amount that you tap S as well as where you're aiming your stickies can vary so hugely that it's extremely difficult to write a comprehensive airpogo guide (this is why there aren't really any even though there are some very good demo jumpers in tf2jump).Basically, bash your head against this until you succeed.
it's also not just hitting s. a lot of the time, you're only going so fast because you shot your sticky in the wrong place. if you're getting way too much speed, you probably shot it too high, so it's hitting you in the back causing much more forward momentum and less height. when you get a good rhythm going (like the jumps you see in videos where someone air pogos 6 times or so) the amount of s tapping is usually pretty minimal. just some food for thought
i think a really good way would be to make a video just a video with skeys and cl_showpos 1 where you airpogo...like last jump on jump_over_beta and some jumps where you dont need to "left klick right klick".cl_showpos 1 just to show how fast you are going it should be easier then and skeys...showing keys pressed^^
Here is a video which I think is a good example of the "rhythm" and minimal pressing of s due to good sticky placement. I cbf redoing it with skeys or showpos. and I dont think they would help much, it just takes practice and getting the feel for it.https://www.youtube.com/watch?v=ewQGSsfayaw