Maybe we can have a jump map orientated around this weapon seeing how it still retains full splash.
Direct hit still has the same splash radius when it is in range to hit you. If it is in the range that a normal rocket launcher rocket would hit you, pretty positive it keeps that radius. Biggest downside to direct hit ironically IS the speed that rockets move, it makes doubles/triple (and who knows what anything else would be like) pretty much impossible. And I also think that it DOES keep the damage increase when it does self damage, so that was also a downside, considering even if you WERE able to do a double, it would kill you lol. The soldier sets look pretty cool though. the shovel sounds fucking awesome, same with the shotgun. I still see the normal shotty being more useful in more situations, but that doesn't mean it's badass. And the whip sounds pretty cool as well. the demo shit will get annoying I think. Mass shield spam. But, this is a jump forum, so I will try to stick to jumping when it's not in the whatever thread.
« Last Edit: June 23, 2011, 04:53:40 AM by DiddyKong FTW »
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some people just shouldnt be aloud to have internet accesss
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