So I decided to remake this map, because I thought it looked like ass and the cap point didnt work.
Mostly it's just distances and aesthetics changes, the jumps are mostly the same.
I met with some crashing problems which
should be fixed, so hopefully they are.
edit (v3): overlays got fucked, so here's v3.
https://www.dropbox.com/s/islspsge7a5drtr/jump_torii_v3.ziptorii_v3
- fixed the number overlays
- added numbers to bonuses
- added lighting to certain areas
torii_v2
- remade jump1
- ending plat for jump2 is slightly higher
- jump3 is wider
- distance for jump7's first sync is longer, and the second sync is shorter
- distance needed for jump12 significantly increased
- fixed main cap point
- fixed teleport on bonus2
screenshots
---------------------------------------------------------
changelog
--------------
jump_torii:
- Added a new bonus level + cap point for the 2 bonuses
- Added playerclip to the wall on jump 8
- Increased the distance needed for jump9
- Increased the distance needed for jump12
- Random cosmetic changes
torii_a2:
- Added a new jump to the start of the map
- Lowered the ending platform on jump2 (the walljump)
- Jump3 is now a triple sync
- Increased the distance needed for the walljump on jump9
- jump11 (previously an edgebug to speedshot) has been replaced
- The previous jump11 is now a bonus jump, find it if you can
- Shortened the shootable wall on the edgebug jump
- Teleports for jumps that use walljumps have been moved nearer to the wall
- Fixed a glitch in the cp area
- Added jump numbers