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Author Topic: Jump_Jakey_a2! :O  (Read 778 times)
Fly
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Posts: 77
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     Here's my first map that i've been workin on since I first started using Hammer, it currently has 10 15 levels (Mostly made while up late at night or when I was bored/sick) And yes, this is a soldier map silly gooses! If you find anything that seems odd plz tell/show me or give some feedback on what you think

jump_jakey_a2

Direct Link - http://download853.mediafire.com/lf8qf25np2pg/kb6ci4he5g7ij51/jakey_a2.rar
Change Log - Changed nearly all of the levels, added 5 more jumps and fixed broken teleporters (removed 2 jumps)



jump_jakey_a1
Direct Link: http://205.196.123.15/2f0wwedbrtwg/h2udagiz9y3fti6/jump_jakey_a1.bsp
Mediafire Link: http://www.mediafire.com/download/h2udagiz9y3fti6/jump_jakey_a1.bsp


I would also like to thank Afterglow since his Hammer tutorial cleared some things up for me/gave me some motivation to actually map :D



 To Do List:
- Add a death/trap spawn for blue
- At least 20 jumps
- Backtracking tele-doors
- Even out the skill inclination
- Smooth-en the lighting
- Fix any recorded bugs
- Number each jump
- Think of some gay things to put on this dumb list
- Finally, design once content with the map :)
« Last Edit: October 14, 2013, 04:54:04 PM by Jakey Poo :3 »


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Tic's previously owned dog
   
Offline  Exile
Rocketeer
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Posts: 399
Couldn't think of something clever to put


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Rocketman
*****

Posts: 518
No tears now; only dreams
Didn't have much time to play it but pretty good for your first map from what I saw. You should add back teles to previous lvls and number the lvls. Hard to give feedback w/o numbered lvls.


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Fly
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Posts: 82
life aint all, sunshine and rainbows
im going to rate this as generous as possible (after i play it XD   )


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Intel(R)Celeron(R)CPUG550 @ 2.60 GHz --- 12.0 GB RAM
Asus NVIDIA GeForce GT 640 2GB Graphics Card
x64 Bit
   
Fly
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Posts: 82
life aint all, sunshine and rainbows
i think that to say this is your first map this is to proffessional quality ive tried making maps and i really suck since i hate how each quarter window cant be enlarged and rather have one screen up then be able to alt tab thorugh them   im going to give this map a 8/10   good job man keep up the good work


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Intel(R)Celeron(R)CPUG550 @ 2.60 GHz --- 12.0 GB RAM
Asus NVIDIA GeForce GT 640 2GB Graphics Card
x64 Bit
   
Fly
**

Posts: 77
((|Crayola|(>
updated to a2 DL link in origional post


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Tic's previously owned dog
   
Offline  Hadokk
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Okay
I liked it. I think you got a leak though, because when i nocliped outside the rooms it was messed up. But I'm not sure. Other than that I think it was a good, solid map.
   
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