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Author Topic: The Science of Jump  (Read 7241 times)
Soldier
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Posts: 216
Hi
Well i pretty much got ctap down already its just that i wonder that id it even possible to get 691 consistantly even with a script


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Hi
   
Offline  duppy
Fly
**

Posts: 99
Using a script and a locked fps cap is very consistent for me (on custom built map)...pretty much 100%.  BTW, 691 units is max for "The Original", and 637 units is max for the regular "Rocket Launcher" in my testing. 

Eventually it'd be nice to get height and distance numbers for every type of rocket jump, because I don't think the numbers on here are very accurate at all. 
   
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