I don't disagree that they're silly and should likely be removed, but, they aren't really 'Cheated' so it isn't a huge issue either.
Any of those problems lie solely with the map maker. Or rather, whoever added the frogs to the map (if not the map-maker, not sure how it works). Any of this can be completely negated by having checkpoints as part of the run, and we shouldn't have to bother Redwine each time someone re-discovers the level select.
Pagoda kind of does this with checkpoints, but being only 3 checkpoints, you can reset and just hit all 3 and cheat those times as well (Seems possible with current top times being cheated).
The only real way to deal with this would be to edit each and every map, clearing the times (Not likely to happen) or just overall prevent future maps from having some silly level select room at the start of the map.
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