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Author Topic: Where do I start Demo-jumping?  (Read 1994 times)
Maggot
*

Posts: 15
It seems like demo jumping is more advanced than rocket jumping, needing more timing and control, and it goes faster as well, so I would like to start learning howto demo-jump.

But all I see are demo-pogo tutorials and high level stuff. My ping's too high for anyone to tutor me, what should I do? Where should I go? What to learn first? Is there a "Ultimate demo-jumping tutorial" out there that's like the one the soldiers have?

I hope this community would be of some help to a newb demoman.

Thanks in advance :D

On a side note, which is more prone to carpal tunnel, rj or dj?

« Last Edit: August 19, 2012, 10:07:09 AM by combataran »
   
Soldier
***

Posts: 133
I've been looking for this sort of thing too. However, it seems sticky jumping jumps straight from air control to more advanced things like pogoing. Conductor's tutorials in the demoman tutorials section on the front page are quite useful for learning about pogoing and climbing as a demoman
   
Maggot
*

Posts: 15
I've been looking for this sort of thing too. However, it seems sticky jumping jumps straight from air control to more advanced things like pogoing. Conductor's tutorials in the demoman tutorials section on the front page are quite useful for learning about pogoing and climbing as a demoman

Thanks for the heads up.
   
Offline  Raiin
Soldier
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Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
My ping's too high for anyone to tutor me, what should I do?

what. What. WHAT! WHAT!
I jump at 250 ping, if your ping is higher than that on the server go find a closer server! (even then i could jump on 350 ping in chillout)

All of the skills involved are, Airstrafe, pogo, wall pogo and airpogo. Wall and floor pogo are more or less the same except more difficult. Aside from that, there is nothing else besides PRACTICE! the demo tutorial section has all of these tutorials.


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Maggot
*

Posts: 15
My ping's too high for anyone to tutor me, what should I do?

what. What. WHAT! WHAT!
I jump at 250 ping, if your ping is higher than that on the server go find a closer server! (even then i could jump on 350 ping in chillout)

All of the skills involved are, Airstrafe, pogo, wall pogo and airpogo. Wall and floor pogo are more or less the same except more difficult. Aside from that, there is nothing else besides PRACTICE! the demo tutorial section has all of these tutorials.

How are you possibly jumping at >250 ping? I usually teleport all around the place even on Jujump, and my closest server forces us to demo-jump on EVERY SINGLE MAP. It's sad, really. I wanna jump so badly, but alas I am plagued with bad internets.

   
Offline  Raiin
Soldier
*

Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
How are you possibly jumping at >250 ping? I usually teleport all around the place even on Jujump, and my closest server forces us to demo-jump on EVERY SINGLE MAP.
It is well known that I am from Australia and would frequently play on Jump iT. I learnt to deal with it by predicting the outcome...if you mirror EXACTLY what you would do in 0 ping; in 250 ping you will get similar results..not exact due to server side jitters or whatever.

As for the demo only server, that is most likely Bernie's server and must still be on 'Demo week'. There's plenty of American/European/Australian/Japanese jump servers...most offer both classes.
« Last Edit: August 19, 2012, 11:27:18 AM by Raiin »


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Maggot
*

Posts: 15
How are you possibly jumping at >250 ping? I usually teleport all around the place even on Jujump, and my closest server forces us to demo-jump on EVERY SINGLE MAP.
It is well known that I am from Australia and would frequently play on Jump iT. I learnt to deal with it by predicting the outcome...if you mirror EXACTLY what you would do in 0 ping; in 250 ping you will get similar results..not exact due to server side jitters or whatever.

As for the demo only server, that is most likely Bernie's server and must still be on 'Demo week'. There's plenty of American/European/Australian/Japanese jump servers...most offer both classes.

Putting all of that aside, what I only need to do is watch the tutorials on pogos, then watch previous runs on the jump maps and try to recreate the run myself?
   
Offline  Raiin
Soldier
*

Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
Watch the tutorial, practice pogo, practice pogo, practice pogo, practice pogo and then finish map. Forget watching how to do jumps unless you have absolutely no clue, they're typically pretty obvious after looking at it.


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Maggot
*

Posts: 15
Watch the tutorial, practice pogo, practice pogo, practice pogo, practice pogo and then finish map. Forget watching how to do jumps unless you have absolutely no clue, they're typically pretty obvious after looking at it.

Great! I guess I'll get to work then.

Oh, and which jumping do you think would give me carpal tunnel?
   
Soldier
***

Posts: 133
the demo tutorial section has all of these tutorials.

There isn't an airpogo tutorial yet which would be really helpful *hint hint*
   
Rocketeer
****

Posts: 424
the demo tutorial section has all of these tutorials.

There isn't an airpogo tutorial yet which would be really helpful *hint hint*

An air pogo tutorial really would do practically nothing, with or without skeys. Air pogo just takes a lot of practice and patience as the timing window you have to react is so small from sticky to sticky, it's almost impossible to do it with any consistency beyond 4-5 stickies. This is why when people ask me and I say I can't really help, I'm being serious, not just an ass. To me, it's like trying to teach someone how to do a prefired rocket jump.

All air pogo is is aim and speed control. You aim to have your sticky be right beneath you for when you can det it, the other half is slowing yourself down enough (tapping your s key) from sticky to sticky so you aren't too far ahead of it when you det (the hard part).

It's never really consistent which is why you have to just practice a ton, so you know how to react to minor differences (raising or lowering aim slightly, tapping s a little more than normal) based on how the previous sticky affected you.


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Offline  Raiin
Soldier
*

Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
airpogo: shoot det S
It can vary so heavily because you shot too high/low/left/right or because you were barely too slow or barely too fast....I'm not sure you have followed the conversation but to recap: PRACTICE!

MIKE practiced constantly for a month to get to where he is/was. Wonderland took a couple months. I took a few months. Choco has practiced more than he will mention.


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Soldier
***

Posts: 133
airpogo: shoot det S
It can vary so heavily because you shot too high/low/left/right or because you were barely too slow or barely too fast....I'm not sure you have followed the conversation but to recap: PRACTICE!

MIKE practiced constantly for a month to get to where he is/was. Wonderland took a couple months. I took a few months. Choco has practiced more than he will mention.

airpogo: shoot det S
It can vary so heavily because you shot too high/low/left/right or because you were barely too slow or barely too fast....I'm not sure you have followed the conversation but to recap: PRACTICE!

MIKE practiced constantly for a month to get to where he is/was. Wonderland took a couple months. I took a few months. Choco has practiced more than he will mention.

Ok, thanks very much, but would it be possible to answer how you start the air pogo from standing still? Crouching, how close to the first sticky do you need to be? Where to aim for the first air sticky?
   
Offline  QuBA
Soldier
***

Posts: 134
On a side note, which is more prone to carpal tunnel, rj or dj?

Oh, and which jumping do you think would give me carpal tunnel?

If you want to avoid carpal tunnel, arm position and mouse sens are probably way way way more important than what class youre playing.
I guess you could argue that you move your mouse less when demojumping so that might be an advantage, but thats so minimal i wouldnt worry about it.
   
Offline  Diddy
Rocketeer
****

Posts: 297
Oh, and which jumping do you think would give me carpal tunnel?

Just learn to move your arm rather than your wrist as much as you can, you should be fine then if avoiding carpal tunnel is your goal.  It's pretty helpful in the long run.  I eventually had to turn my sense down because higher sens movement is normally really wrist focused, more flicks of your wrist than there are long, smooth slides. 

RJ is definitely more demanding in terms of movement though, shit loads of flicks and sudden angle changes.  Demo is much less, the movements are much more finite and in general is a lot more timing based, rather than super exact angles.


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some people just shouldnt be aloud to have internet accesss
   
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