Hey afterglow, you should probably add me on steam and I can help you with all these problems. Large compile times is because your map is probably messy, and mostly because people dont use func_detail. http://forums.steampowered.com/forums/showthread.php?p=30886050#post30886050This is because you dont have 'Smart Edit' checked, so it shows the raw properties, rather than the easy to read ones. As to the invalid geometry and hammer crashing, hammer does autosave, and the files are located here> C:\HammerAutosave So yeah, please add me, no need to get frustrated at a tool that works fine when you know how to use it. I would love to see more maps/jumps from you since jump glow was pretty cool.
« Last Edit: May 25, 2012, 06:10:55 AM by Drexen »
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