warsow tried to mix oldstyle techniques together then hope to god it works out, which it didn't
+bhop isnt the ultimate form of movement, the idea behind it (ie maintaining momentum) is a good start, but especially the implementation of it DESPERATLY needs a revision.
TF2 in that regard is an oddity, because while it doesn't have bhop, it does have very good aircontrol mechanics and very powerfull explosives, which make it very interesting for jumping, but makes said jumping unlikely to be used in a real game, which is sad :S
Also tf2 is one of the few if not the only fps that mixes old + newschool relatively well, although i personally dislike most of the newschool additions (like 2weap limit, 1 ammotype, less movement options, and such)
+ the whole being the first proper fps to go f2p, in a way which is truely f2p... which very few other f2p games can say, you know.. bizarro hateconomy ftw i guess ^^
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