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Messages - Nastybutler

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31
Surf iT / SuSurf iT / 8.31.13 New surf map conversion for TF2
« on: August 31, 2013, 04:02:33 AM »
Surf Elysium (conversion for tf2)



Well, after doing a couple days worth of research and only finding 2 people who privately converted this map, I decided to take it into my own hands and do one for the community. I present to you:

Surf Elysium

Bah, who the hell am I kidding? This map is fucking HUGE and was a bitch to convert. But, with all said and done, I finally got it finished between work and sleep and people begging me to play it during alpha conversion stages. (And the fucking water textures not wanting to cooperate).


Anyways, on with the juicy shit:

Map Info:

Tier 5
4 stages, 1 bonus
Wr's: I have no clue. I don't surf on CSS enough anymore to give a justifiable answer.
Average surf time: At least 1:30-1:45-ish no fail, but I've yet to see somebody do it other than Raiin.
Size: 37,875,192 sq. ft. (For you mappers out there, pretty much the whole damn 2D grid).
As far as the bonus goes, it's hard. From my best judgement (as far as how the map was designed), Sacred would want you to surf the map before being able to access the bonus; so I left it as such.


A lot of people say it's the Surf_Overgrowth sequel, some say it's a rip off...but as far as surfing goes, it's got beautiful aesthetics and architecture. It's a smooth surf, hardly any glitches at all. This was a very well made map even before I got a hold of it. (Had to adjust a few things according to tf2 player sizes, but that comes with any conversion).


All credits go to SaCreD91. This is his map alone and probably his best yet. If you know him, or see him around, give him props for this hard ass map. Until then, enjoy.


screen dump:
Spoiler (click to show/hide)


Download:

Surf_Elysium.bsp.bz2: http://www.mediafire.com/download/co5b5lsgo0tsp1d/surf_elysium.bsp.bz2

Surf_Elysium.bsp: http://www.mediafire.com/download/mb5259dryusljrs/surf_elysium.bsp

Questions? Comments? Gripes? Complaints?

Hit me up here on the forums, in IRC or message me on steam.

Nastybutler: STEAM_0:0:46074460

Deuces. This shit wore me out. I'm goin to bed.

32
Surf iT / SuSurf iT / Re: Mapping
« on: August 24, 2013, 02:02:00 AM »
I would love to convert some maps, I just haven't studied Kelao's thread enough. Some parts are still confusing for me. (I.E. I dont fully understand how to take the custom textures out of a css map. I can pack them in a tf2 map no prob.) Amongst other things.

If ya want, I can walk you through GCFScape. That's what I use. It's pretty easy.

33
Surf iT / SuSurf iT / Re: Mapping
« on: August 23, 2013, 03:20:23 AM »
As far as fixing boosters, meh. That's a hell of a time consuming task decompiling maps, finding the problem, fixing the problem, then spending the next 5 hours debugging and trying to figure out why the fix doesn't work.

If stripper can't fix the maps, what would we do with all the previous versions of maps out there?
I wouldn't want any _rc1 or whatever at the end. For some reason, it looks "messy" to me.

edit: also, someone needs to make a list of surf maps people want, it'd be easier.

Really nothing you can do. Have to modify the name of the map in order to workaround "Your map is different from the server's" bullhockey and keeping most people from turning away, thus potentially reducing numbers on the server because a bunch of *ahem* noobs don't know how to navigate to the forums and get a proper map d/l. Unless there's something we can do...but I can't really think of a workaround for that atm.

I'll drop my balls and step up to the plate. I've been putting a considerable amount of time in getting maps and trying to convert...but double checking which maps the server has compared to what people want compared to what maps are out there is a daunting task.

I'm pretty glad I'm sportin a swangin pair of steel. Blue, you can step up too, son. Like you said last night....resurrect surf.

34
Whatever / Re: What other games do you guys play? :D
« on: October 26, 2012, 01:49:46 AM »
Solo: Lich King :)



^This

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