Forums

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Burger

Pages: 1 [2]
16
Jump Videos / Re: Rj_rckteer 1:20,013 secs WR?
« on: July 11, 2013, 07:28:18 AM »
Yea skillsrank its self is actually fine if anything its the database that could use some revisions. I think one of the only downsides of skills rank is less creativity on starts since the timer spots are so small so you have less options where to start. But in all it does what a timer should do, equally timing each player.

17
Jump Videos / Re: Rj_rckteer 1:20,013 secs WR?
« on: July 10, 2013, 05:14:08 PM »
also just came to my attention the record on skillsrank is 1:20.1 not 1:22 so its within the timer difference, so if there is one way to prove a wr its to do it on the same timer on the server. And yes speedrunning is a bit of a mess right now :(.

18
Jump Videos / Re: Rj_rckteer 1:20,013 secs WR?
« on: July 10, 2013, 04:23:11 PM »
For one this run is a pretty good run, but as far as WRs go for tf2jump there really are no standards or rules or anyway to really know if it is a WR(except when a run is clearly much better maybe). It might be nice imo if it were just purely vanilla, mappers can choose if you have infinite health or not (health jumps could even add to jump) but that's for another discussion. And yes under 1:22 vanilla is most likely possible especially with the route taken in this video which does not use some shortcuts at then end that require infinite health (been awhile though could be wrong here). So with rocket jumper maybe 1:15-17 (has not been recorded this low ever) is doable (1:10 or under with infinite ammo). Solid run still. WR? well currently hard to define this as the timer on the server and the clock on vegas are different.

19
Jump Help / Re: Pagoda Bridge
« on: February 11, 2013, 08:27:50 AM »
It is just a well timed and angled normal jump (crouch+jump+shoot). It can also be a speedshot but not as if that's much easier. It takes some time to get down the perfect angle for it so just play with that some. A normal jump should get you more then enough over the ledge.

20
Jump Videos / Re: Jump_Rush speedrun
« on: November 01, 2012, 04:32:55 PM »

21
Jump Videos / Re: Jump_Rush speedrun
« on: October 31, 2012, 12:00:45 PM »
strong run. no1 time at the moment?



Unofficially I'm pretty sure it is at least no other videos as fast and demo is actually several months old. I have done about the same on the server timer too.

22
Jump Videos / Jump_Rush speedrun
« on: October 31, 2012, 10:45:45 AM »
well my first attempt at video making, I know not the best quality at times and youtube messed up the lighting but anyway


Jump Rush Speed Run

23
http://steamcommunity.com/id/the0burger0king

The0Burger0King

Jump It

1. jump_up
2. jump_around
3. jump_demolition

24
The0Burger0King
U.S.A
The0Burger0King

Hope I can finish before deadline.

25
Whatever / Re: Video dump
« on: February 12, 2011, 08:03:10 PM »
The Odd Scout [full video] Small | Large


...
 

26
General Discussion / Re: Movie Update
« on: February 09, 2011, 11:25:11 AM »
Ladies and gentlemen, Mr. Conway Twitty.

You've Never Been This Far Before ( Conway Twitty ) Small | Large

27
General Discussion / Re: Jumping from...
« on: January 10, 2011, 12:20:22 PM »
East coast soldier jumper with decent demo skills. Sadly I might just be the best soldier jumper in the US (until Bernie comes back ofc).

28
General Discussion / Re: IDEAS!
« on: December 25, 2010, 01:57:36 PM »
I think something on the lines of rckteer for a higher rank, like on the rckteer maps.

Pages: 1 [2]
spirit Powered by SMF 2.0 RC5 | SMF © 2006–2011, Simple Machines LLC