Forums

Pages: [1]
Author Topic: Wonderland's recently discovered TF2 bug  (Read 1254 times)
Offline  Apaullo
Maggot
*

Posts: 4
So I'm sure by now most of you have seen "PRETTY JUMPS 'N STUFF" by dellort. I know I'm not the only one who tilted my head at wonderland's jumps, and in the description of the video it mentions that he had discovered a new bug that accelerates the fall speed of the player model so players could sync rockets differently, or even get stuck in the ground and fly out of it with more force than a regular rocket jump.

So my question is does anyone here know exactly how this bug is performed/done? If no one does, I was going to try to contact wonderland and ask him myself.
   
Rocketman
*****

Posts: 630
It's not a bug that accelerates you.  It's just lag caused via a console command.  Any command at all that lags you will freeze you in place momentarily.  You will keep your speed/momentum after the freeze ends.
   
Offline  Apaullo
Maggot
*

Posts: 4
Ah, alright then. Thanks for the answer.
   
Offline  Exile
Rocketeer
****

Posts: 399
Couldn't think of something clever to put
It's a secret only known by Santa's elfs.


---------------------------
@@@@@@@@@@@@@
   
0 Members and 1 Guest are viewing this topic.
Pages: [1]
« previous next »


spirit Powered by SMF 2.0 RC5 | SMF © 2006–2011, Simple Machines LLC