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Author Topic: A short clip :Dand help :(  (Read 608 times)
Offline  Drako
Maggot
*

Posts: 8
hello, this is my first video recorded with pldx and edited in sony vegas so here it is i know is an esay jump, probably anyone here can do it but this is:
Rocket Jump Trixx!


but the thing is that there is like a glitch or a problem when i use pldx, that the hands and the rocket launcher are like shaking and it is anoying, anyone knows how to fix it?
   
Offline  Diddy
Rocketeer
****

Posts: 297
iirc, the shaking hands are caused by you having ammo regeneration turned on.  I had this happen to me before and I tried using a script to make my clip larger instead and it went away.  If you had regen off then idk what it could be.


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some people just shouldnt be aloud to have internet accesss
   
Offline  Drako
Maggot
*

Posts: 8
iirc, the shaking hands are caused by you having ammo regeneration turned on.  I had this happen to me before and I tried using a script to make my clip larger instead and it went away.  If you had regen off then idk what it could be.

this is in a server created by me, i was using the default map regeneration and in almost all of my rocket jump demos i have record with pldx i have the same problem  :(
   
Offline  Matti
Fly
***

Posts: 78
soar_a4 is out!
iirc, the shaking hands are caused by you having ammo regeneration turned on.  I had this happen to me before and I tried using a script to make my clip larger instead and it went away.  If you had regen off then idk what it could be.

this is in a server created by me, i was using the default map regeneration and in almost all of my rocket jump demos i have record with pldx i have the same problem  :(

I think he means having cl_autoreload on not regen.
   
Offline  Diddy
Rocketeer
****

Posts: 297
iirc, the shaking hands are caused by you having ammo regeneration turned on.  I had this happen to me before and I tried using a script to make my clip larger instead and it went away.  If you had regen off then idk what it could be.

this is in a server created by me, i was using the default map regeneration and in almost all of my rocket jump demos i have record with pldx i have the same problem  :(

I think he means having cl_autoreload on not regen.
I meant both.  At first I heard it was only if you had autoreload on so I started turning that off, but it still seemed to do it if I had regen on.  As long as I had both of those off it seemed to work fine.  It also started to work just fine if I had used the script for the massive clip.

If you had autoreload off too then I really have no idea what to tell you lol.


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some people just shouldnt be aloud to have internet accesss
   
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