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Author Topic: SO...  (Read 233 times)
Maggot
*

Posts: 34
Entre sueno y sueno...
...tried my hand at porting over a few bhop maps from CSS.

Needless to say, it's shit.


Fun to play around with, but crap at actually speed/skill running.

I'll pay a million dollars (sic) to whomever can figure out how to unlock the bhop code in the tf2 engine.  :(


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Ashes to ashes, dust to dust...dead bodies to the kitchen.
~Grog, Mutant League Football
   
Offline  Hadokk
Rocketeer
****

Bball Server Filler Upper
Posts: 313
Okay
Join chillout. Say !bhop. gg
   
Offline  tordana
Rocketeer
****

Posts: 253
I found a sourcemod plugin at one point that claims to replicate cs:s bhop functionality without the auto-bhop like we have on surf iT. Haven't tried it myself.

https://forums.alliedmods.net/showthread.php?p=1776179


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Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
I found a sourcemod plugin at one point that claims to replicate cs:s bhop functionality without the auto-bhop like we have on surf iT. Haven't tried it myself.

https://forums.alliedmods.net/showthread.php?p=1776179

i played on a match server the other day and the admin enabled a bhop plug-in that was smooth as a baby's ass, no lag whatsoever

i think that might be it
   
Rocketeer
****

Posts: 424
smooth as a baby's ass
It really was...


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Maggot
*

Posts: 34
Entre sueno y sueno...
While we're on the subject (and before I forget), I've been hearing a lot about 'bouncing' lately....wtf is that? Bhopping, airstrafing, yada yada yada...know how all that works...but bouncing? I haven't the foggiest...


---------------------------
Ashes to ashes, dust to dust...dead bodies to the kitchen.
~Grog, Mutant League Football
   
Maggot
*

Posts: 34
Entre sueno y sueno...
I found a sourcemod plugin at one point that claims to replicate cs:s bhop functionality without the auto-bhop like we have on surf iT. Haven't tried it myself.

https://forums.alliedmods.net/showthread.php?p=1776179

But the bad thing about that is starting and re-starting the server trying to figure out what to set the cvars to.


---------------------------
Ashes to ashes, dust to dust...dead bodies to the kitchen.
~Grog, Mutant League Football
   
Offline  tordana
Rocketeer
****

Posts: 253
While we're on the subject (and before I forget), I've been hearing a lot about 'bouncing' lately....wtf is that? Bhopping, airstrafing, yada yada yada...know how all that works...but bouncing? I haven't the foggiest...

Super goofy source engine bug. Basically, bouncing is entering and leaving a teleport zone within 1 server tic so that it never actually teleports you. If a tp is positioned 1 hammer unit above a floor and you do a speedshot or a bhop off that floor while falling from certain very specific heights, you will end up 1 hammer unit above the tp (2 above the floor) on one server tic, then bounce off the floor and be out of the tp zone before the next server tic that would tp you.

It happens sometimes when surfing if you've ever noticed randomly bhopping off a floor that should tp you, but it's done in controlled circumstances on various jump maps.


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