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Author Topic: jump_4demo  (Read 887 times)
Offline  Tx_
Maggot
*

Posts: 13
asdf
A demo map for begginers with 20 jumps

Took me 4 long days to make this map

If you find any bug just post below i'll fix it for the next version


Download-----> http://www.mediafire.com/?6dvddg086pss4r9

FeedBack always appreciated :)

Changelog:
Spoiler (click to show/hide)
« Last Edit: August 30, 2013, 04:27:42 AM by Tx_ »


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Fly
**

Posts: 77
((|Crayola|(>
The only main criticism for the map is that there seems to be a lot of unnecessary open space (Not even that big of a deal) but I liked the map over-all. The cap point trap door made me laugh too lol c: (Also It would be nice if you could number the jumps)


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Tic's previously owned dog
   
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
im being really picky with this criticism. it is a really good map, but here you go:

i personally wouldn't call it beginner, maybe low intermediate
make the control point trap longer because I didnt notice it at first when I jumped over it
the stairs should be sloped
like jake said there is too much open space

Spoiler (click to show/hide)
   
Offline  Tx_
Maggot
*

Posts: 13
asdf
im being really picky with this criticism. it is a really good map, but here you go:

i personally wouldn't call it beginner, maybe low intermediate
make the control point trap longer because I didnt notice it at first when I jumped over it
the stairs should be sloped
like jake said there is too much open space

Spoiler (click to show/hide)


I've fixed that bug, added player clip to the stairs and resized some jumps
Theres the new download link--->  http://www.mediafire.com/?6dvddg086pss4r9

« Last Edit: August 30, 2013, 04:28:04 AM by Tx_ »


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Offline  CrancK
Rocketeer
*

ehh... what?
Posts: 397
dude...
nice map for your first


some things you can improve:

-put playerclips over stairs, so its a nice ramp you can slide on (ohw you apparently fixed that, but i did download the fixed version.. and i couldnt slide it :S, maybe i did something wrong...)
-make the playerclips in air either seeable, or remove them
-make all the teleports on ground 1unit so solly can pogo on them

(and for future maps, cos i don't think i saw any here: if you make tps not just above ground, make something else that makes it obvious there is a teleport, i for example used to use water, and now the red thingy you can see in rvr to indicate theres a tp (cos water sucks))


keep it up, i'd love to see more maps from you


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Rocketeer
****

Posts: 331
the skybox is the limit
nice map for your first

it's not his first :C
   
Offline  Shunix
Soldier
***

Posts: 167
Awooooo!
its his first demo map


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Rocketeer
****

Posts: 331
the skybox is the limit
oops
   
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