So am playing thru it right now...
1. The skybox is broken for me, it's just the void.
2. The long wall jump's tele gets you stuck in the floor, raise it up a bit. Also, no regen at the last part is actually really annoying.
3. The aviator water triple and level right after it (water double to double on wall) feel like they're put way later in the map than where they should be. And the level after those two feels poorly spaced, unless I wasn't doing it right (walljump, shoot rocket at rampslide, speedshot, double sync on rampslide).
4. Overall, the skill curve feels a bit wonky... Starts hard gets easier, then harder again, etc.
5. All over the place there's flickering textures from overlapping blocks.
6. Should number the levels also, and add a tele back to the last lvl at the cap point
But overall a solid map, some pretty hard levels in there.
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