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Author Topic: Jump Volcanic - Beta Released!  (Read 3202 times)
Offline  Drexen
Rocketeer
***

Posts: 282
Jump Volcanic

Beta version released! http://www.mediafire.com/?1xq1ucnpoy6c6s5

Thanks to bob +M|M+ for creating the jumps and Mr Happy for doing some detailing.

Jump Volcanic Beta - By Drexen














Known problems

Jump 7: Playerclip front wall grating
             Remove playerclip on side wall to make it easier for soldiers

Jump 14: Playerclip front wall with fans
« Last Edit: April 24, 2011, 05:14:44 PM by Drexen »
   
Rocketeer
*

Posts: 380
i dont care!
wonderfull  :P
   
Offline  Raiin
Soldier
*

Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
oooh just the bobale and spawn left and it's ready to go!
bobale = finale made by bob...yes, i was bored.

gorgeous map, all the jumps are pretty good, i still say that massive strafe is out of place but i dont really care in the end  ;)


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Soldier
*

Posts: 247
outstanding, pls wait till after i return to release it :P
   
Fly
**

Posts: 63
dorp
A demoman jump map...

...from Drexen?!

Good stuff. Can't wait until it's released.
   
Offline  Hadokk
Rocketeer
****

Bball Server Filler Upper
Posts: 313
Okay
You're so sneaky with your map making. No hint whatsoever that you're making one, then bam - eyegasmy map dropped like it's hot. gj
   
Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
You said, some moths ago, when you deleted lots o' people from your friends list, that you would not make any more jump maps.

But that's just good news :)
And ofc you haven't let us down (at least in the pics :p)
   
Soldier
*

Posts: 163
Very carefully
beautiful, I wait with bated breath
   
Maggot
***

Posts: 9
lookin good drexen, as expected :)
   
Maggot
*

Posts: 23
I like cookies.
next time PLEASE ADD MORE LIGHT.. jump maps suck, i always need to use "mat_fullbright 1"


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Offline  dellort
Rocketeer
****

Video Maker Extraordinaire
Posts: 294
Looks good, it's too bad there are so few mappers in the jump community. Jumping will die out eventually if we don't get more mappers.  :'(
   
Rocketeer
*

Posts: 380
i dont care!
next time PLEASE ADD MORE LIGHT.. jump maps suck, i always need to use "mat_fullbright 1"

then dont play in window mode...
there no one map this are to dark cant understand ppl saying its to dark pfff
   
Offline  Raiin
Soldier
*

Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
it's too bad there are so few mappers in the jump community. Jumping will die out eventually if we don't get more mappers.  :'(
that wouldn't be such a chore if there were original ideas floating around but usually 50% of new maps at least have things you've seen in 10 other maps...so yeah jumping will die...eventually  :(


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Offline  QuBA
Soldier
***

Posts: 134
... there are so few mappers in the jump community....

...?

I have over 100 jumpmaps in my mapfolder, there are more maps than jumpers...
A lack of maps really isn´t the problem.

...that wouldn't be such a chore if there were original ideas floating around...

When I released abuq it seemed like the jumps that were somewhat original were also the jumps nobody liked...
Well, maybe the map is just bad^^

   
Offline  CrancK
Rocketeer
*

ehh... what?
Posts: 397
dude...
lol quba, when you released abuq it was like a breeze of fresh air coming into soldier jumping, true that if you play it for like an hour, it gets annoying, but most maps have that :P

as for the jumping dying, with the bhop/conc/quad/whatever else we/i could add, i hope the jumping scene won't die out too quickly (more possibilities now, new kinda jump maps incoming>?)

EDIT:

also, the webstats coming online is drawing closer every moment, +eventually the tf2jump promo, and so much more, how could you even start with the idea of tf2 jump scene dying out just yet?


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