Forums

Pages: [1] 2 3 ... 6
Author Topic: What map am I thinking of?  (Read 2317 times)
Offline  rekuso
Maggot
*

Posts: 2
there was map where the first jump was just a huge strafe.

like you would do a rocket jump and have to go down these obstacles and strafe through all of them and not hit any object. i forgot what it was called though.

anyone know what i'm talking about?
   
Offline  Exile
Rocketeer
****

Posts: 399
Couldn't think of something clever to put
Quba 3?


---------------------------
@@@@@@@@@@@@@
   
Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
quba course3
   
Offline  rekuso
Maggot
*

Posts: 2
yea that's it. good looks
   
Soldier
***

Posts: 135
bball
aww i thought this was gonna be a game where you give faint descriptions of maps and people guess them


---------------------------
i play bball often
   
Soldier
***

Posts: 216
Hi
aww i thought this was gonna be a game where you give faint descriptions of maps and people guess them
same


---------------------------
Hi
   
Rocketeer
****

Posts: 331
the skybox is the limit
The map I am thinking of has striped wood textures, 20 jumps, and 3 bonuses.
   
Soldier
***

Posts: 108
The map I am thinking of has striped wood textures, 20 jumps, and 3 bonuses.

Too descriptive, needs to be extremely vague.

   
Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
k, my turn
i'm looking for a map with hello kitty textures......



too easy huh.... ^^
   
Online  QuBA
Soldier
***

Posts: 134
k, my turn
i'm looking for a map with hello kitty textures......

jump_endurance

Next one: a map with red/white and blu/white diagonal stripes pretty much everywhere...
   
Rocketeer
****

Posts: 424
emulation??


---------------------------
   
Online  QuBA
Soldier
***

Posts: 134
   
Rocketeer
****

Posts: 424


---------------------------
   
Offline  11
Fly
*

Posts: 65
Jump Around!
It's jump_worstmapever
   
Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
   
0 Members and 1 Guest are viewing this topic.
Pages: [1] 2 3 ... 6
« previous next »


spirit Powered by SMF 2.0 RC5 | SMF © 2006–2011, Simple Machines LLC