You could give me a few pointers on how to do it better
The only thing you should doing is making sure the jumps arnt broken (i.e. completeable - doesnt matter how hard, easy, retarded, fun, etc). If you are the one compiling (which you seem to be in this case), detail and lights wise, do what you will, but do not change the basic geometry of the jump. That defeats the point of a collab. If you want jump ideas, i can give you a million dev jumps that need testing/adjusting, im just to lazy as im sure there are plenty of other ppl to do as well. If your going to detail, keep the same resqrctions even if you do add pretties to the map (noclip zones, shoot-through walls) um.. not sure what other advice your looking for here... There is a slight chance I can make a jump or 2 before christmas, but i wouldnt count on it. something about time and how it isnt free...
|