General Discussion / Re: Any suggestions for conc-mod perhaps?
« on: December 28, 2010, 03:51:32 PM »if i understand it correctly thats a toggle, right?
but then, isnt it logical that you should tap 2x if you are holding a nade? i mean, your not supposed to be able to hold a nade, and after that throw another whilst still holding it (or am i misunderstanding what you meant by detecting hh?)
also, yes i can make a toggle like that in the plugin, but i'd have to make like a command or something you'd have to activate, dunno if you'd want that, since you'd have to type that command every map
What I mean is, is you accidentally hh your first or second grenade, the script can't automatically send -conc for you, so you'd have to double tap to get the next grenade to even start priming.
You can't get +conc to start priming a grenade without sending -conc, that's just how meta commands work.
Also, you can probably do something like, after the grenade explodes you return -conc, or maybe even do it just before +conc.
I know that's kind of sloppy, but it seems a little more streamlined that having to set a variable for yourself per map.
(But, honestly, I don't even really want a toggle. I was just posting that script in response to the first post.)
-(checking how to script it so you can click once to hold nade, click 2x to drop, should be possible without sourcemod but in an alias i think, but i haven't got a clue about aliases and shizz)