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I'm guessing you got your heights from cl_showpos exige which is actually 68 units above your feet or 45 if crouching. so my perfect ctap of 691 units high would actually be 736 in cl_showpos. As far as I can tell there is just the ctap glitch and all variation in your jump height depends on how soon your rocket hits you after leaving the ground while ducking
You are correct in your observations, except for the fact that you assume I didn't account for that. The height I was achieving with showpos was 738 - 68 = 670 + 23 = 693. I don't know how consistently a human can do it, but a partial ctap can be done in 15 ms with a macro, or 12 frames at 200 fps using tf2 scripts which is 60 ms. That partial ctap consistently reaches the ctap jump (708 units) on legion at 710-711 units without crouching.