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Messages - ~LeoFLT

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1
New Maps / Re: Jump_MirrorsEdge
« on: September 21, 2013, 08:52:47 PM »
YOU MADE ME PROUD BOY

2
Whatever / Re: WTF moment
« on: July 27, 2013, 10:35:38 PM »
Some years ago, some friends and I went to a party of another friend, and when we returned I was in charge to deliver everyone for not being drunk, in front of the first house, a car stopped in front of us and a man with a gun came out, and the car was stolen, then, some hours later, my car was found with nothing inside (they stolen even the engine) not too much of a WTF moment i think, but i it can go in here i guess. LOL

3
General Discussion / Re: How long have you been jumping for?
« on: July 27, 2013, 09:11:27 PM »
hmmm i had older accounts but the older was oct. 2009, i was out for 3 years and couldnt play tf2 since the release, before i used to play from time to time on euroskillz svs, bad pings, bad skills, still makes no difference cause nobody played tfc anyways :/

4
Jump Videos / Re: Soldier jump videos
« on: June 10, 2013, 11:09:38 PM »
A video of this gourgeous map already exists, made by the beast himself, eleven
Map Showcase - jump_edgebug_b2 by eleven

5
yeah i see where you are coming from seeing that it needs a console command to be executed
still maybe some potential  though

Actually i made this trick on jump_measure, with series of aliases that do multiple freezes and timed shoots, and it worked, with the small detail that it only worked on a listener server, as the rocket freezed with the game itself, mading it impossible for normal servers as if you freeze your rocket still explodes before you return of this state, just to clarify i'm not giving this to anyone because it could pretty much ruin the intended ways of some jumps to be made, ALSO BIG PROPS to Lambda for hooking me up with his friend so i could work on this.

Edit: It sucks btw, dont do this to yourself...
 

6
dafuq is dis

7
Jump Videos / Re: jump_soar_a4 + bonus - Demoman
« on: June 08, 2013, 07:50:02 PM »

yeah i know, but im not MIKE xD. And, what is bounce? i dont know so much about names.
Cant talk another language BUT it is when you at a EXACT number when falling of a certain height shoot and the explosion ignores a teleport that is on the ground and you go up as if nothing has happened

8
General Discussion / Re: People <=> Jump Maps
« on: June 07, 2013, 04:28:58 PM »
wow i don't think much people remember of bernie as hes dead and not hosting his 9000 servers, glad to see that name here :D

9
General Discussion / Re: Hey Everyone ! :D
« on: June 06, 2013, 01:07:13 PM »
HI THERE
Feel at home i think ;D

10
Jump Help / Re: sync help
« on: June 04, 2013, 03:05:15 PM »
It's a normal rocket jump combined with the blast of the incoming rocket/rockets, so just look up, when you feel it's the time you look down and do the rocket jump, sucess

11
New Maps / Re: jump_edgebug_b1
« on: June 04, 2013, 02:33:21 PM »
oh yes yes yes, jump_bounce... now jump_edgebug ?? WTF I LOVE 'EM, and i think everyone that doesnt is so gaaay

12
General Discussion / Re: Sync Victims ?
« on: June 04, 2013, 02:29:20 PM »
mah gawdz gauys its so ez

13
Jump Videos / Re: Demoman videos
« on: June 03, 2013, 01:34:34 PM »
still using the trial version of vegas pro >.< so gay watermarks show up every 20 seconds
Be a pirate...
"Aye, that's the way ye do it! Hehah!"

14
General Discussion / Re: Sync Victims ?
« on: June 03, 2013, 01:17:38 PM »
Well i finally got that 6 and i can tell so far it is very interesting, but so fcking hard...

15
General Discussion / Re: Sync Victims ?
« on: June 03, 2013, 10:40:11 AM »
OMG IT JUST BRAINWASHED U GUYS

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