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Messages - Temple

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1
General Discussion / Re: Jump/Run of the Week
« on: January 04, 2013, 08:49:58 AM »
Is it necessary to remove blast marks in the jumps? If so is there a script to do so?

2
New Maps / Re: Jump Sexydev
« on: December 24, 2012, 05:17:20 AM »
Can anyone post another link, both download links don't work

3
func_brush + trigger_teleport ...?
that doesn't work. I think. Unless you made it work and I screwed up somehow.

to make a block that players can't shoot but can stand on, make it a func_illusionary. Then copy paste that same block, texture it with player clip, move it to world, and then place it on top of the func_illusionary block. Alternatively if you want to make a wall that you can't shoot, it's easier to copy that wall, make it 1 unit thick, place it over the wall that you don't want ppl to shoot, texture it with skybox, make it a func_brush, change render mode to "Do not render." this way you don't get a leak if you make the wall a func_illusionary. there's also something called a func_speedmod (or some shit i cant remember) which you can use to make it so that you can't even shoot your rocket launcher at all or detonate stickies (this is used in coop_soldierbuddies and jump_emulation for instance) in a certain zone.

hope this helps, im in a rush, so cant explain it further

I kinda get it. Placing it on top, you mean overlap in the exact position?

4
I'm not sure if this is the right board to post this.
Anyway, I'm looking to learn how to make grounds with a certain attribute that players can touch it but rockets cannot. As seen in jump_baQu
Also, for teleporting grounds, I currently make doors such that there is a thin layer of "trigger-teleport" ground over the visible "door". Is there anyway to incorporate those two together? Which means making a visible ground that can teleport players on touch.

I'm currently using the Hammer editor.

Help is appreciated thanks.

5
Jump Help / Re: New Inf ammo and health script
« on: November 30, 2012, 08:03:04 AM »
oh I was looking for this.. but one problem which I have is that I can't seem to tap the key which I bound the command to when I rocket jump. When I'm pressing the crouch button and stuff it doesn't respond when I press the key.. any suggestions?

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