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Author Topic: Custom skins  (Read 5797 times)
Rocketeer
****

Posts: 424
It works only for the regular rocket and sticky launcher. (works also for strange laucnhers)


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Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
this skin replaces any stock rocket launcher variations (festive, botkiller, etc)
   
Maggot
*

Posts: 6
Sorry for the necro, i can't get the skins to work post-steampipe
   
Offline  Shunix
Soldier
***

Posts: 167
Awooooo!
ok

to get skins to work after steampipe you need to do things a little differently



go to steam\steamapps\common Team Fortress 2\custom

then make a file

ive named mine TF2Skin-master

place the files in this folder and it should work


(this works with custom particles and HUDS too just make a TF2particle-master folder and TF2HUD-master file for those)
« Last Edit: August 29, 2013, 06:14:06 PM by Shunix »


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Maggot
*

Posts: 6
O, yes i've tried. the skins still won't load
   
Offline  Shunix
Soldier
***

Posts: 167
Awooooo!
O, yes i've tried. the skins still won't load

make sure you're not putting the .rar file in the folder


the folder you need to put in there is the materials folder

(with the models and then weapons folders inside)


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Maggot
*

Posts: 6
yeah, i tried that, i'm not really sure why it's not working

edit, i've tried team fortress 2/tf/custom/skin/ and i've put the models in there, and i've tried making a folder named "materials" and put the models in there, it still doesn't work
« Last Edit: August 29, 2013, 07:50:47 PM by interstellar pineapple »
   
Maggot
*

Posts: 2
thank you


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Offline  Shunix
Soldier
***

Posts: 167
Awooooo!
yeah, i tried that, i'm not really sure why it's not working

edit, i've tried team fortress 2/tf/custom/skin/ and i've put the models in there, and i've tried making a folder named "materials" and put the models in there, it still doesn't work



materials > models > weapons > skin file example such as "v_rocketlauncher"


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Maggot
*

Posts: 6
Yea im going to have a blast trying this out later  :D
   
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