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Messages - Jakey Poo :3

Pages: 1 [2] 3 4 ... 6
16
New Maps / Re: jump_4demo
« on: August 26, 2013, 07:08:01 PM »
The only main criticism for the map is that there seems to be a lot of unnecessary open space (Not even that big of a deal) but I liked the map over-all. The cap point trap door made me laugh too lol c: (Also It would be nice if you could number the jumps)

17
Jump Help / Re: Speedshot help
« on: August 26, 2013, 04:08:40 PM »
Imo speedshots are the most inconsistent technique for me (other than edgebugs and bounces and poop) most days i'm fine with them but others I have trouble landing em.

18
General Discussion / Re: Map Naming Request
« on: August 26, 2013, 03:55:45 PM »
I made a flowchart so that it will be easier for you figure out which class is for which map

You have just one major flaw in your chart. Forgot to put "complain and tell people to rtv" either before or after nominating adventure

19
General Discussion / Re: NA + EU TF2Jump Bball Tournament Signups
« on: July 29, 2013, 11:07:51 AM »
LF Bball Buddy

20
Jump Help / Re: annexv2 red7
« on: July 25, 2013, 10:16:58 AM »
There just seems to be a lot of rude people in this community (Not trying to point you out Kairu since I barely even know you :L) whether it's people that are over-egotistical, have dumb grudges, or when things get taken out of hand when it's really not a big deal in the first place. It's just one of the many things that I've really noticed in a lot of different threads. Even if a post is sarcastic it's just... idk, dumb/uneeded I guess

21
General Discussion / Re: How long have you been jumping for?
« on: July 19, 2013, 05:56:56 AM »
I started October 1st of 2012, so it hasn't even been a year yet for me, however it really doesn't feel like it's been this long :O

22
Jump Videos / Re: Soldier jump videos
« on: July 18, 2013, 03:27:51 PM »
The same problem kept on happening when I uploaded my rook video , so I did a run of jump klanana and this video seems to be just fine
It works!

23
Whatever / Re: Best Youtube videos!
« on: July 18, 2013, 09:04:57 AM »
Killing B3nny

24
Jump Videos / Re: Soldier jump videos
« on: July 16, 2013, 11:31:48 PM »
Vid is fucked at 2:35

Processing error I guess, re-uploading and w/o music

25
Jump Videos / Re: Soldier jump videos
« on: July 16, 2013, 10:54:52 AM »
Because I'm a view horder
[Took down since the video froze]
Jump Rook Beta

26
New Maps / Re: jump_turnip_v2
« on: July 06, 2013, 10:48:12 PM »
Can we start a jump map of the year competition? This might just win the most fashionable map section  :-*

27
New Maps / Re: Jump_Wolf_Beta1
« on: July 06, 2013, 07:16:59 PM »
Pretty fun map, I always liked the striped jump_yucca/mouse design that you're using. On jump 5, when going through the hole before the button I would prefer if there wasn't teleports on the sides/top part of the hole, it's kind of annoying to be reset by that imo. 7 was really fun, used a pre-fired rocket instead of a shotgun. On 11 the roof doens't really need a teleport, just makes the jump annoying. At some parts of the map almost everything that was reflective/shiny showed a distorted missing texture ( This has always been a thing for me when looking at water from a distance, anyone know how to fix it?)      and

28
General Discussion / Re: What mouse do you use?
« on: July 06, 2013, 05:21:29 AM »
I went to Best Buy one day because my origional mouse was broken, they  were going to send me a replacement within 3 days. 2 months later I went back to Best Buy asking about the mouse because it hadn't arrived yet and they became upset about the dillema (busy day I guess?) and told me that I could choose any mouse off of the shelf for free. I picked the Razer Taipan (Second best mouse that was currently on the shelf, I didn't know anything about the most expensive one which was like $120 but I heard some good things about the Taipan) It's a great mouse that I love and it comes with my favourite green neonish flashing color :3 I play on 1.1 inches/360 btdubs.

29
New Maps / Jump_Jakey_a2! :O
« on: July 06, 2013, 04:08:42 AM »
     Here's my first map that i've been workin on since I first started using Hammer, it currently has 10 15 levels (Mostly made while up late at night or when I was bored/sick) And yes, this is a soldier map silly gooses! If you find anything that seems odd plz tell/show me or give some feedback on what you think

jump_jakey_a2

Direct Link - http://download853.mediafire.com/lf8qf25np2pg/kb6ci4he5g7ij51/jakey_a2.rar
Change Log - Changed nearly all of the levels, added 5 more jumps and fixed broken teleporters (removed 2 jumps)



jump_jakey_a1
Direct Link: http://205.196.123.15/2f0wwedbrtwg/h2udagiz9y3fti6/jump_jakey_a1.bsp
Mediafire Link: http://www.mediafire.com/download/h2udagiz9y3fti6/jump_jakey_a1.bsp


I would also like to thank Afterglow since his Hammer tutorial cleared some things up for me/gave me some motivation to actually map :D



 To Do List:
- Add a death/trap spawn for blue
- At least 20 jumps
- Backtracking tele-doors
- Even out the skill inclination
- Smooth-en the lighting
- Fix any recorded bugs
- Number each jump
- Think of some gay things to put on this dumb list
- Finally, design once content with the map :)

30
Jump Videos / Re: Demoman videos
« on: June 30, 2013, 06:56:19 PM »
Jump_termywermy_beta2 Small | Large


Pretty fun map, already played alot though

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