Forums

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - The BQE

Pages: 1 ... 3 4 [5] 6 7 ... 9
61
New Maps / Re: Jump_nmotion
« on: September 27, 2013, 03:41:13 PM »
There are a lot of texturing issues that need to be fixed.  Inconsistent "fail" texture makes it really confusing.  Floors that are the same texture as the walls/walls that are all the same texture with uniform lighting makes it difficult to tell where to go.  That level towards the end (I think?  I got to a point where even when no clipping around, I couldn't figure out if there was more) where the fail texture starts at the same level as the floor AND has the same texture as the floor is poor design.  And on that same level, why does hitting a wall in the middle teleport me back to the middle, but failing later in the jump teleports me back to the beginning? 

62
Jump Help / Re: Jump_4starters D8
« on: September 26, 2013, 01:33:40 PM »
Any tips for doing this jump? Even with that video, I always get one of two results: hit the ramp with not enough speed or failing on the last platform before the rampslide.

63
New Maps / Re: jump_alle
« on: September 26, 2013, 12:12:59 AM »
Can't wait to see a speedrun.

64
New Maps / Re: Jump_MirrorsEdge
« on: September 22, 2013, 08:19:15 PM »
Please make the fail teleport further away from the start of the jump because I'm not already walking fucking far enough.

65
New Maps / Re: Jump_MirrorsEdge
« on: September 22, 2013, 03:13:38 PM »
Why does failing a jump tele me back to an earlier jump? 

edit: I like the theme, but the whole "screw up, and you just might go back to the beginning" is really annoying.

66
New Maps / Re: jump_eons_b1
« on: September 16, 2013, 03:39:46 AM »
Looks really nice, but 13 wasn't entirely clear what I was supposed to do (until I understood your color scheme). 

Other than that, really good and aesthetically pleasing/coherent map.

67
Jump Help / Re: Need help jump_4starters d3
« on: September 09, 2013, 12:20:40 AM »
Even better (only because it's the current version of the map).

Jump_4Starters - D / White Complete (Complexity) [HD] Small | Large


@0:32

68
Jump Videos / Re: Soldier jump videos
« on: September 09, 2013, 12:18:40 AM »
That was great!  You've inspired me to give that map another shot. For the life of me I could not figure out how 5 was supposed to be done.

69
Jump Help / Re: Need help jump_4starters d3
« on: September 07, 2013, 12:31:27 AM »
Start the jump from the wall, somewhere between waist and shoulder height.

What part is giving you trouble?

71
Jump Videos / Re: Soldier jump videos
« on: September 01, 2013, 11:06:04 PM »
lol whaaaaat

that was amazing man!

72
New Maps / Re: jump_lion_a3
« on: August 24, 2013, 02:56:33 PM »
New version

Feels like a map now.  Very nice.  =)

73
General Discussion / Re: how many people are still around?
« on: August 22, 2013, 08:12:08 AM »
<3'd jump_bomb, would <3 to see more maps from you.   :)

74
General Discussion / Re: Leaderboards - jump_pushittothelimit
« on: August 19, 2013, 06:57:34 AM »
Can you please just divide multiply all the point scores by 1000 to make things easier more awesomer to read.

75
New Maps / Re: jump_pushittothelimit
« on: August 18, 2013, 06:49:32 PM »
I just noticed the counter at the bottom of the screen for keeping track. ><

Nice map. 

Pages: 1 ... 3 4 [5] 6 7 ... 9
spirit Powered by SMF 2.0 RC5 | SMF © 2006–2011, Simple Machines LLC