Forums

Pages: [1]
Author Topic: server not working  (Read 1249 times)
Offline  BEEF
Maggot
*

Posts: 3
everyone who tries to connect gets stuck at parsing gameinfo
   
Offline  Klanana
Rocketman
*

iT! Servers Owner
Posts: 671
Team Spec Extraordinaire
Yeah I know we need to fix this... tried to last week. Will try again =(


---------------------------

Jump iT - 64.74.97.15:27015 | JuJump iT - 74.91.113.66:27015 | Surf iT - 216.52.143.76:27015
Bball iT - 74.91.113.9:27015 | MGE iT - 74.91.122.39:27015
   
Offline  BEEF
Maggot
*

Posts: 3
thanks
   
Offline  Exile
Rocketeer
****

Posts: 399
Couldn't think of something clever to put
That explains alot, I want to show of my leet splash damage skills.


---------------------------
@@@@@@@@@@@@@
   
Offline  Klanana
Rocketman
*

iT! Servers Owner
Posts: 671
Team Spec Extraordinaire
Took an entire server wipe and conductors magical juicy lips to fix this 4 player beast of a server... but it should be working now.

Oh but theres no whitelist. And apparently none of us keep backups. So someone make one.


---------------------------

Jump iT - 64.74.97.15:27015 | JuJump iT - 74.91.113.66:27015 | Surf iT - 216.52.143.76:27015
Bball iT - 74.91.113.9:27015 | MGE iT - 74.91.122.39:27015
   
Rocketman
*****

Posts: 630
Rocket Launcher
Strange Rocket Launcher
Shotgun
Strange Shotgun
The Original
Shovel
The Equalizer
The Escape Plan
Vintage Equalizer
Vintage Escape Plan

Not sure if any special format is required, but those would be the valid weapons.
   
Offline  Klanana
Rocketman
*

iT! Servers Owner
Posts: 671
Team Spec Extraordinaire
lol yeah I meant someone give me the file  :P the biggest pain is finding the actual weapon names since they give them dumb ass names like stick bomb for caber... lol.

Ill try to work on it today if i have time


---------------------------

Jump iT - 64.74.97.15:27015 | JuJump iT - 74.91.113.66:27015 | Surf iT - 216.52.143.76:27015
Bball iT - 74.91.113.9:27015 | MGE iT - 74.91.122.39:27015
   
Rocketman
*****

Posts: 630
From what I've read, you can just use the actual item names (without modifiers) to do it too.  Attached one that should hopefully work.

Won't let me attach, just gonna copy pasta.

Code: [Select]
//=== Item Whitelist ===


"item_whitelist"
{
"unlisted_items_default_to" "1"

// soldier
// Primary
"The Direct Hit" "0"
"The Black Box" "0"
"The Cow Mangler 5000" "0"
"The Liberty Launcher" "0"
"The Beggar's Bazooka" "0"
"The Rocket Jumper" "0"
// Secondary
"The Buff Banner" "0"
"The Battalion's Backup" "0"
"The Reserve Shooter" "0"
"The Righteous Bison" "0"
"The Concheror" "0"
"The Gunboats" "0"
"The Mantreads" "0"
// Melee
"The Disciplinary Action" "0"
"The Half-Zatoichi" "0"
"The Market Gardener" "0"
}
   
0 Members and 1 Guest are viewing this topic.
Pages: [1]
« previous next »


spirit Powered by SMF 2.0 RC5 | SMF © 2006–2011, Simple Machines LLC