those changes he's complaining about effect the 99% as well, lol
the new drops/drop rates in act 1 allow people to move on quicker (to act2+), where they won't see much change in loot, if any at all.
champions healing faster is gonna effect the 99% way more than the 1% since in most cases, the 1% are better players.
casting animations from attack speed nerfs made ranged classes significantly more boring and less fun to play. not because you do less damage, but because you spend twice as much time running due to your shitty animation, which is just really boring when you're used to old attack speed animations. playing a ranged class at 60 in really good gear really doesn't feel much different than playing a level 10 anymore, aside the numbers being inflated.
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