My question is how do you do the walls which rockets pass through but players do not? I know Cranck said to make it a func_illusianary (which I did) but I can't get the playerclip (all I did was add the texture, I don't know what to do after that) to keep me from going through the wall as well. How do you get them to work?
Also, one more thing then I should be good, how do you keep from getting stuck in teles? Like when you jump, the miss, and then you tele back to where you should, but you are stuck there for a second or two. How do you keep that from happening?
« Last Edit: August 20, 2011, 09:36:25 AM by DiddyKong FTW »
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some people just shouldnt be aloud to have internet accesss
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