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Author Topic: yoyoyo, small question  (Read 833 times)
Offline  CrancK
Rocketeer
*

ehh... what?
Posts: 397
dude...
for the bhop plugin, i'm planning on making all 3 commands (bhop, bhopmore and strafe) into 1

just wondering if anyone has a problem with that, and if so.... why?

edit: also, ehm....
the bhop is going to be manual (but with buffering)
the doublejump mechanic is slightly toned down
strafe = q3 like + valve physics to turn making it more or less like cpma, though the transition from straight to turning is slightly different, strafejumping is exactly like q3 atm, though i'm thinking of making the base air speed 400.0 like cpma.. but ahwell... details :P
also, i'm trying to get rampjumps/slopejumps in.... but so far thats a bitch to actually implement..

any comments/suggestions/whatevers about the info in the edit... also appreciated
« Last Edit: March 05, 2011, 04:13:32 AM by CrancK »


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img  rush
Guest
Your plugin do what you think is best for it, but if I did have an opinion then it would be I don't really care I don't really use bhop, and I don't really jump that much anymore. :P
   
Offline  CrancK
Rocketeer
*

ehh... what?
Posts: 397
dude...
go jump moar!


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Soldier
***

m3thskiLL
Posts: 184
if i want to bhop id play cs or kreedz, if i wanna strafe id play q3/defrag/quakelive and if i want both then id play cpma/defrag.
yknow what i mean
   
img  rush
Guest
God forbid you enjoy any of the fun little things he creates.
   
Soldier
***

m3thskiLL
Posts: 184
just giving my opinion, it says any comments are appreciated k
« Last Edit: March 10, 2011, 04:35:26 AM by wonderland »
   
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