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Author Topic: BBall Server .cfg?  (Read 738 times)
Offline  Torii
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Posts: 108
Whirlwind "Torii Hurricane"
I did used to play like keep trying to cap, no kill binds, no shotty, etc. But nowadays, whenever I do play, I really don't care.

I don't like hoopshotting, but it's envitable when you're flicking and miss like 2 airshots and your 3rd happens to hit the guy when he's on the hoop.

No kill binds, I hate it, boo to wonderland for doing it in his bball video.

I kill the guy by groundspam sometimes before I jump sometimes cos it's funny, especially when he likes to prefire.

Pretty much. I almost never play bball anymore anyway.


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Soldier
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Posts: 135
bball
killbinds are pretty much standard issue now.
if you want to kill yourself you will,you'll just do it with a rocket,and that could take a bit more time,giving your opponent a small window of opportunity to do some stuff,like cap,and spam some rockets.i think the game is much more fast paced and interesting with kill binds.
and i don't think thats even the definition of hoopshoting,thats an accidental one yeah,but its not really a prob.
you know the guy:sets up just right of the hoop 10 minutes before you jump,doesn't do anything but spam,and then shoots you just above the hoop.
i dont think those can be catagorized as airshots.


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i play bball often
   
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