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Author Topic: viewmodel_fov for demo  (Read 1075 times)
Maggot
*

Posts: 42
What ya guise think about it? Use a value, or 0?
I'm practing demo since 3 weeks ago, though only during weekends.
Anw, I find it better for aiming with 0 value, but it feels awkward, can't get used to it.
As solly I use viewmodel_fov 90 for RL, and it works great, but it feels terrible for me as demo.
Share your thoughts, please.


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~ pewpewpew ~
   
Rocketman
*****

Posts: 630
Use whatever you like.
   
Offline  Exile
Rocketeer
****

Posts: 399
Couldn't think of something clever to put
It's preference.


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Maggot
*

Posts: 42
Kay, i'm testing out some values.
Welp, do you guise know how to get those sticky trails?
Like here -
jump speed2


I guess MIKE have a speedrun vid using these trails too, but cant find it.

thanks!


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~ pewpewpew ~
   
Rocketeer
****

Posts: 426
Kay, i'm testing out some values.
Welp, do you guise know how to get those sticky trails?
Like here - jump speed2

I guess MIKE have a speedrun vid using these trails too, but cant find it.

thanks!

Although I cant watch the vid now, I think I know what you mean.
Add me.


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Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
I use 85
here's a comparison

took way longer than it should have
   
Maggot
*

Posts: 42
Thanks beskute, i'm at the moment using 90!
@Heinz - thanks for helping me with the sticky trail think :DD


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~ pewpewpew ~
   
Offline  Wolsk
Rocketeer
****

Posts: 301
i love you
@Heinz - thanks for helping me with the sticky trail think :DD
Aw, I was hoping he would put it here because I wanted to know, too. :<


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klanana:  I DID NOT EAT THE CAT
dellort: This mod is pretty cool, just wish the devs would fix the bug that allows MIKE to play on it.
   
Rocketeer
****

Posts: 426
@Heinz - thanks for helping me with the sticky trail think :DD
Aw, I was hoping he would put it here because I wanted to know, too. :<
ehm sure, I'll do that later today or tomorrow


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Rocketeer
****

Posts: 426
Not my download I just found it. All credits go to Bolty.

http://www.mediafire.com/?s1e5l80sqiodixg

This download has several partical effects in it. For the neon trail you need the stickybomb file.





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Maggot
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Posts: 42
Wolsk, due to these changes in SteamPipe, you gotta do the following steps -
create a folder with the particles that you want to use cleverly named particles, then create a folder named whatever, after this, just make sure that things are like this: tf/custom/whatever/particles (with the content of your wish).

if you thought my explanation was bad, here are my respective folders
C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom\dx9_particles\particles

I hope it works for you ^^


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~ pewpewpew ~
   
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